Ongoing abilities are abilities that have not yet completed. For example, banding is not an ongoing ability because it completes itself before initiative passes. Banding abilities are Instant Abilities. Gabriel is not an ongoing ability because it completes itself before initiative passes. The following are ongoing special abilities:
Lasting Effects (last until end of battle unless specified otherwise)
• Immune
• Increase or Decrease Ability
• Increase or Decrease Hand Limit
• Prevent
• Protect
Triggered effects (if X happens, then do Y)
• Delayed effects (a time is specified like end of battle , e.g., Great Image, King Tiglath-Pileser III, Bearing Bad News)
• Dynamic effects (depends on the state of the battle, e.g., Dance of Death, Siegeworks)
• Use Other Enhancements (e.g., Coat of Many Colors)